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Showing posts from January, 2021

Full Caveman Scene - Internship Work #10

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  The final 'caveman' sequence that I have been working on for the internship, with added scenes for further context, and additional corrections to make the scene more faithful to the boards that I was given. Namely, the addition of the POV shots at the beginning, as well as a change to the shots where the caveman is carrying the animal. See my previous blog entries for the work process.

Internship Work #9

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  [time taken: 1 week; 1-2 days per shot]   These shots are part of a much bigger scene, involving a caveman chasing after an animal. Here, we were given different storyboards for each shot, which we have to base each our shots off of. The new shots were based off of these storyboards: Description: A much larger animal has jumped out of the bush, ready to ambush the caveman. In the nick of time, the caveman throws away his prey and jolts off, with the big animal (a sabre-tooth tiger) giving chase. The caveman then finds a cliff and climbs up it, and the tiger is seemingly not able to catch up... Here, I also included some corrected versions for the previous set of shots, as shown in the previous blog post. Here, I made it more faithful to the original storyboards, as per the feedback of the given shots. For the new shots, I had searched up some reference for them, since these shots involve actions that haven't really animated before. Namely, I had never animated biped/quadrupe...